{"created":"2024-11-27T08:46:28.566631+00:00","id":2000281,"links":{},"metadata":{"_buckets":{"deposit":"8077d04b-78ff-4ab2-a807-e63914b98c65"},"_deposit":{"created_by":12,"id":"2000281","owner":"12","owners":[12],"pid":{"revision_id":0,"type":"depid","value":"2000281"},"status":"published"},"_oai":{"id":"oai:obihiro.repo.nii.ac.jp:02000281","sets":["74:75:1731656318702"]},"author_link":["6858"],"item_5_alternative_title_1":{"attribute_name":"その他(別言語等)のタイトル","attribute_value_mlt":[{"subitem_alternative_title":"博物館専門職員による拡張現実アプリの受容 ヴィリニュス市立博物館の事例研究","subitem_alternative_title_language":"ja"}]},"item_5_biblio_info_7":{"attribute_name":"bibliographic_information","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2024-11","bibliographicIssueDateType":"Issued"},"bibliographicPageEnd":"63","bibliographicPageStart":"49","bibliographicVolumeNumber":"45","bibliographic_titles":[{"bibliographic_title":"Research bulletin of Obihiro University","bibliographic_titleLang":"en"}]}]},"item_5_description_5":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":"In the late 2010s, augmented reality (AR) smartphone applications were a global trend in museums. Previous studies on attempts to implement AR apps were mainly examined for the benefits to visitors, but one aspect was lacking: how do museum professionals accept them? This study explores the question in the case of the AR app \"Daugiau nei matai (hereafter ‘DNM’)\" at four museums under the Vilnius Memorial Museum Directorate in Lithuania's Vilnius City Municipality. The study conducted a comprehensive questionnaire survey of all ten museum professionals involved in the app's implementation, and a short interview with the app developer. The survey results were analyzed from four perspectives including basic usage and impressions, values of DNM, role of museum professionals in development, and advantages/disadvantages. As a result, it was found that museum professionals positively utilize the AR app when they are convinced of its value to visitors.","subitem_description_language":"en","subitem_description_type":"Other"},{"subitem_description":"2010年代後半、拡張現実(AR)スマートフォンアプリの導入が、博物館において世界的な流行した。ARアプリ導入の試みに関する先行研究は、主に来館者の利便性を関するものであったが、博物館の専門職員がARアプリをどのように受け入れているのか、という観点が欠けていた。本研究では、リトアニア・ヴィリニュス市のヴィリニュス記念博物館管理局所管の4館の博物館におけるARアプリ「Daugiau nei matai(ドウギョウ・ネイ・マタイ、見るよりももっと多く、という意)」の事例において、この問いに基づき調査を行なった。調査としては、アプリの導入に関わった10名の博物館専門職員全員を対象とした悉皆アンケート調査と、アプリ開発者へのインタビュー調査を実施した。調査結果は、基本的な利用方法と印象、DNMの価値観、開発における博物館専門職員の役割、利点・欠点の4つの側面から分析された。その結果、対象事例において博物館専門職員は、ARアプリが来館者にとって価値があると判断し、活用していることがわかった。","subitem_description_language":"ja","subitem_description_type":"Other"}]},"item_5_identifier_registration":{"attribute_name":"identifier_registration","attribute_value_mlt":[{"subitem_identifier_reg_text":"10.24556/0002000281","subitem_identifier_reg_type":"JaLC"}]},"item_5_publisher_8":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"Obihiro University of Agriculture and Veterinary Medicine","subitem_publisher_language":"en"}]},"item_5_rights_15":{"attribute_name":"権利","attribute_value_mlt":[{"subitem_rights":"Aya KIMURA","subitem_rights_language":"en"}]},"item_5_source_id_9":{"attribute_name":"item_5_source_id_9","attribute_value_mlt":[{"subitem_source_identifier":"13485261","subitem_source_identifier_type":"PISSN"}]},"item_5_version_type_20":{"attribute_name":"出版タイプ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_970fb48d4fbd8a85","subitem_version_type":"VoR"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"木村, 文","creatorNameLang":"ja"},{"creatorName":"Kimura, Aya","creatorNameLang":"en"}],"familyNames":[{"familyName":"木村","familyNameLang":"ja"},{"familyName":"Kimura","familyNameLang":"en"}],"givenNames":[{"givenName":"文","givenNameLang":"ja"},{"givenName":"Aya","givenNameLang":"en"}],"nameIdentifiers":[{"nameIdentifier":"6858","nameIdentifierScheme":"WEKO"},{"nameIdentifier":"kimura-aja","nameIdentifierScheme":"researchmap","nameIdentifierURI":"https://researchmap.jp/kimura-aja"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_access","date":[{"dateType":"Available","dateValue":"2024-11-27"}],"filename":"06_45_Kimura.pdf","filesize":[{"value":"952 KB"}],"format":"application/pdf","mimetype":"application/pdf","url":{"url":"https://obihiro.repo.nii.ac.jp/record/2000281/files/06_45_Kimura.pdf"},"version_id":"55989be8-385c-440d-8859-4d82086ab575"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"Museum","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"augmented reality","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"Lithuania","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"museum education","subitem_subject_language":"en","subitem_subject_scheme":"Other"},{"subitem_subject":"博物館","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"拡張現実","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"リトアニア","subitem_subject_language":"ja","subitem_subject_scheme":"Other"},{"subitem_subject":"博物館教育","subitem_subject_language":"ja","subitem_subject_scheme":"Other"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"eng"}]},"item_resource_type":{"attribute_name":"item_resource_type","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"Acceptance of Augmented Reality App among Museum Professionals Case of Vilnius City Museums","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Acceptance of Augmented Reality App among Museum Professionals Case of Vilnius City Museums","subitem_title_language":"en"}]},"item_type_id":"5","owner":"12","path":["1731656318702"],"pubdate":{"attribute_name":"PubDate","attribute_value":"2024-11-27"},"publish_date":"2024-11-27","publish_status":"0","recid":"2000281","relation_version_is_last":true,"title":["Acceptance of Augmented Reality App among Museum Professionals Case of Vilnius City Museums"],"weko_creator_id":"12","weko_shared_id":-1},"updated":"2025-02-20T01:35:57.581901+00:00"}